Cone Comet Chase
Cone Comet Chase gives players a fun dribbling challenge as they travel through comet gates without losing the ball. It builds small touches, stopping on command, and simple turns with little or no pressure.
🖼️ Visual Guide
Top-down guide: square grid with clear movement paths for defending pressure.
Generated from the exercise skill, setup, and instruction text so the visual system scales across the full library.
🎯 Objectives
- •Take many controlled touches so the ball stays within one step.
- •Change direction cleanly instead of kicking the ball into traffic.
- •React quickly to the coach's cue and find a safe way out.
🎒 Equipment Needed
1 ball per player, 10-16 cones to mark the area and gates, and 2-4 bibs for chasers or neutral targets. Keep extra balls beside the area so restarts stay fast.
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🛒 See our recommended gear for kids →📐 Setup
Create a square with 2-3 small exit gates on the outside. Give every player a ball and leave enough room that they can take many touches without bumping into each other. Use clear rules, plenty of repetitions, and simple competition so players learn technique without long waits.
📋 How to Run It
- 1Set up a 15x15 yard square and place a few cone gates around the outside.
- 2Tell the story: players must travel through comet gates without losing the ball.
- 3Players dribble freely inside the area using tiny touches and stopping the ball with the sole when the coach says 'freeze.'
- 4Call a gate color or direction so players turn and dribble out through that gate before returning to the middle.
- 5Play several 30-45 second rounds and praise players who keep the ball close.
💡 Coaching Tips
- •Demonstrate the turn or move once, then let the players learn through many short reps.
- •Praise close control first; speed should come after the ball is under control.
- •Use simple cue words like 'tiny touches,' 'stop,' and 'turn.'
- •Restart quickly so nobody stands still for long.
🔄 Variations
- •Easier: make the area bigger or remove one gate decision.
- •Harder: add a color call, a turning cone, or a passive chaser.
- •Story twist: every clean escape earns a treasure point for the group.
Looking for gear for this drill?
View coach-tested picks for balls, cones, goals, and more that fit young players.